has Enough
open fun hasEnough(manager: CommandManager, economy: Economy, player: Player, amount: Double): Boolean(source)
Checks if a player has enough money to perform an action.
Return
`true` if the player has enough money, `false` otherwise
Parameters
manager
the CommandManager instance
economy
the vault economy
player
the player being checked
amount
the amount required
Checks if the first amount is greater than or equal to the second amount.
Return
`true` if `val1` is greater than or equal to `val2`, `false` otherwise
Parameters
val1
the first amount
val2
the second amount