Package-level declarations

Types

Link copied to clipboard
open class Guild
Link copied to clipboard
data class GuildChallenge(val id: UUID, val initiateTime: Long, var challenger: Guild, var defender: Guild, var isAccepted: Boolean, var isJoinble: Boolean, var isStarted: Boolean, var isCompleted: Boolean, val minPlayersPerSide: Int, val maxPlayersPerSide: Int, val challengePlayers: MutableList<UUID>, val defendPlayers: MutableList<UUID>, val arena: Arena, var winner: Guild?, var loser: Guild?, var aliveChallengers: MutableMap<UUID, String>?, var aliveDefenders: MutableMap<UUID, String>?)
Link copied to clipboard
class GuildCode(val id: String, var uses: Int, val creator: UUID, val redeemers: MutableList<UUID>)

A class representing a code used to join a guild.

Link copied to clipboard
open class GuildHandler
Link copied to clipboard
class GuildHome(world: String, x: Double, y: Double, z: Double, yaw: Float, pitch: Float)

A class representing a player's home location in a specific world.

Link copied to clipboard
class GuildMember(val uuid: UUID, var role: GuildRole)

A class representing a member of a guild.

Link copied to clipboard
data class GuildRole(val name: String, val node: String, val level: Int)

A data class representing a role in a guild.

Link copied to clipboard
Link copied to clipboard

A class representing the score of a guild.

Link copied to clipboard
open class GuildSkull
Represents a guild skull, which is a player head in Minecraft that has a custom texture.
Link copied to clipboard
open class GuildTier