GuildSetHomeEvent

class GuildSetHomeEvent(player: Player, val guild: Guild, val location: Location) : GuildEvent(source)

Class representing an event that occurs when a guild's home location is set.

Constructors

Link copied to clipboard
fun GuildSetHomeEvent(player: Player, guild: Guild, location: Location)

Creates a new GuildSetHomeEvent.

Functions

Link copied to clipboard
@NotNull
open fun getEventName(): String
Link copied to clipboard
open override fun getHandlers(): HandlerList

Returns the list of handlers, through which this event is passed.

Link copied to clipboard
@NotNull
fun getPlayer(): Player
Link copied to clipboard
Link copied to clipboard
open override fun isCancelled(): Boolean

Returns whether this event is cancelled or not.

Link copied to clipboard
open override fun setCancelled(cancelled: Boolean)

Sets whether this event is cancelled or not.

Properties

Link copied to clipboard

the guild that is involved in the event

Link copied to clipboard
val location: Location

the new home location of the guild